ゲームグラフィックス特論
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継承メンバを含む gg::GgBuffer< T > の全メンバ一覧です。
bind() const | gg::GgBuffer< T > | inline |
copy(GLuint src_buffer, GLint src_first=0, GLint dst_first=0, GLsizei count=0) const | gg::GgBuffer< T > | inline |
getBuffer() const | gg::GgBuffer< T > | inline |
getCount() const | gg::GgBuffer< T > | inline |
getStride() const | gg::GgBuffer< T > | inline |
getTarget() const | gg::GgBuffer< T > | inline |
GgBuffer(GLenum target, const T *data, GLsizei stride, GLsizei count, GLenum usage) | gg::GgBuffer< T > | inline |
GgBuffer(const GgBuffer< T > &o)=delete | gg::GgBuffer< T > | |
map() const | gg::GgBuffer< T > | inline |
map(GLint first, GLsizei count) const | gg::GgBuffer< T > | inline |
operator=(const GgBuffer< T > &o)=delete | gg::GgBuffer< T > | |
read(T *data, GLint first, GLsizei count) const | gg::GgBuffer< T > | inline |
send(const T *data, GLint first, GLsizei count) const | gg::GgBuffer< T > | inline |
unbind() const | gg::GgBuffer< T > | inline |
unmap() const | gg::GgBuffer< T > | inline |
~GgBuffer() | gg::GgBuffer< T > | inlinevirtual |