ゲームグラフィックス特論
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継承メンバを含む Window の全メンバ一覧です。
eyeCount | Window | |
get() const | Window | inline |
getAltArrowX() const | Window | inline |
getAltArrowY() const | Window | inline |
getAltlArrow(GLfloat *alt_arrow) const | Window | inline |
getArrow(int direction=0, int mods=0) const | Window | inline |
getArrow(GLfloat *arrow, int mods=0) const | Window | inline |
getArrowX(int mods=0) const | Window | inline |
getArrowY(int mods=0) const | Window | inline |
getAspect() const | Window | inline |
getControlArrow(GLfloat *control_arrow) const | Window | inline |
getControlArrowX() const | Window | inline |
getControlArrowY() const | Window | inline |
getHeight() const | Window | inline |
getKey(int key) | Window | inline |
getLocation(int button=GLFW_MOUSE_BUTTON_1) const | Window | inline |
getMouse() const | Window | inline |
getMouse(GLfloat *position) const | Window | inline |
getMouse(int direction) const | Window | inline |
getMouseX() const | Window | inline |
getMouseY() const | Window | inline |
getShiftArrow(GLfloat *shift_arrow) const | Window | inline |
getShiftArrowX() const | Window | inline |
getShiftArrowY() const | Window | inline |
getSize() const | Window | inline |
getSize(GLsizei *size) const | Window | inline |
getTrackball(int button=GLFW_MOUSE_BUTTON_1) const | Window | inline |
getTrackballData(int button=GLFW_MOUSE_BUTTON_1) const | Window | inline |
getTranslation(int button=GLFW_MOUSE_BUTTON_1) const | Window | inline |
getUserPointer() const | Window | inline |
getWheel() const | Window | inline |
getWheel(GLfloat *rotation) const | Window | inline |
getWheel(int direction) const | Window | inline |
getWheelX() const | Window | inline |
getWheelY() const | Window | inline |
getWidth() const | Window | inline |
init(int major=0, int minor=1) | Window | inlinestatic |
operator bool() | Window | inline |
operator=(const Window &w)=delete | Window | |
reset() | Window | inline |
reset_trackball() | Window | inline |
reset_translation() | Window | inline |
restoreViewport() | Window | inline |
selectInterface(int no) | Window | inline |
setClose(int flag=GLFW_TRUE) const | Window | inline |
setKeyboardFunc(void(*func)(const Window *window, int key, int scancode, int action, int mods)) | Window | inline |
setMouseFunc(void(*func)(const Window *window, int button, int action, int mods)) | Window | inline |
setResizeFunc(void(*func)(const Window *window, int width, int height)) | Window | inline |
setResizeFunc(void(*func)(const Window *window, double x, double y)) | Window | inline |
setUserPointer(void *pointer) | Window | inline |
setVelocity(GLfloat vx, GLfloat vy) | Window | inline |
shouldClose() const | Window | inline |
swapBuffers() | Window | inline |
Window(const char *title="GLFW Window", int width=640, int height=480, int fullscreen=0, GLFWwindow *share=nullptr) | Window | inline |
Window(const Window &w)=delete | Window | |
~Window() | Window | inlinevirtual |